In the latest blog post from PlayerUnknown himself, the road-map the company is looking at for the upcoming year has been detailed . The goals include everything from game modes and maps, to weapons, vehicles and emotes.
PUBG Corp further illustrated their plans for the cave by sharing some concept art along with a diagram which outlines its key geographic features and exit routes. The developer didn't give a specific release date for this addition, saying only that it could show up sometime within "the next couple of testing cycl
2018 will bring new looks and sounds to Battlegrounds as well. They'll be working on overhauling their animation systems, which will make things look smoother and more realistic. Some buildings, plant life and other environmental assets will be reworked, and customizable parachutes and weapon skins are also on the docket. In terms of sound, the focus will be on greater detail when it comes to vehicles and on-foot movement. Driving will sound more realistic with suspension and skidding sounds, as well as environmental differences like weather and road conditions that will change how the wheels sounds against the ground. While on foot, they want to make it so that your movement noises will sound different depending on what you're carrying. They're also planning to change the way guns sound depending on your POV and changing how your character's breath sounds depending on whether you are running, aiming or holding your breath.
The latest and greatest gaming feud, Bluehole Studios' PUBG and Epic Games' Fortnite , is taking on a new level of competition. The PUBG development team laid out their plans for 2018 and it looks like they are trying to copy some of the more successful elements of what Fortnite brings to the increasingly-competitive battle roy
PlayerUnknown also wants to get Battlegrounds onto the eSports scene, but isn't ready yet. They are in the process of developing systems for broadcasters to use for better match coverage and want to work on it more before letting people use it. The data analytics team at Bluehole is working to improve the ranking and player performance data to make sure they are ready to get into the eSports world as well.
While the lawsuit is one to watch given that it could have significant implications regarding other PlayerUnknown's Battlegrounds clones, this isn't the only reason why people are talking about it. In an excerpt of the lawsuit, PUBG maps Corp. also admits that the game's cosmetics affect gameplay. The quote from the developer re
The test servers will be home to a lot of tweaks to gameplay as well. Bullets don't currently penetrate through limbs or vehicles, but this mechanic will be tested out soon. This in an attempt to add depth to the ballistic system and to make the game feel more realistic. He reassures players that they will be listening especially closely to player feedback on that one.
One common criticism lobbied at PUBG is its poor rewards system. Players are given some BP, PUBG 's in-game currency , at the end of every match, which is then spent on crates that often yield lackluster cosmetics. While PUBG Mobile still has lackluster rewards in many regards, one thing it does that other versions of the game may want to emulate is its use of daily log-in bonuses. Daily log-in bonuses encourage regular activity and stand as yet another way to reward players for the time they're spending with the g
The developer goes on to note that in PlayerUnknown's Battlegrounds , players must "visually detect" other players because of the lack of player indicators seen in other shooter games. PUBG Corp. is using this particular section of the lawsuit to assert that games like Rules of Survival have also ripped off the style of cosmetics offered by PlayerUnknown's Battlegrounds . These cosmetic similarities, the developer appears to suggest, should be taken seriously because they actively impact the core, PUBG gameplay experience. It also argues that the visual design of these cosmetics is a "protectable" w
First, though, he mentioned updates. The team is committing to more frequent updates, with big content delivery coming every two months, and smaller updates coming more frequently. The big ones will make changes to systems or drop content, where smaller updates will focus on bugs. Aesthetics will be updated now and again as well. Bluehole will also launch an Experimental Test Server to help get feedback from players on future content.
By shrinking the map down to a 4x4 space as seen below, PUBG 's games will become much quicker and action-packed as players are confined to more dense locations from the very start. This, in turn, will lead to shorter matches, something that gets near-universal praise in the battle royale ge
Beyond this, the devs also hinted at the eventual addition of new weapons and a Tuk Tuk vehicle. For those unaware, Tuk Tuks are three-wheeled vehicles common to Thailand. They're basically an auto-rickshaw, named for the sound their engines make and are commonly employed as taxis and delivery vehicles. Now that a major vehicle bug has been resolved across all the game's platforms, their eventual implementation will likely be a smooth