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First, though, he mentioned updates. The team is committing to more frequent updates, with big content delivery coming every two months, and smaller updates coming more frequently. The big ones will make changes to systems or drop content, where smaller updates will focus on bugs. Aesthetics will be updated now and again as well. Bluehole will also launch an Experimental Test Server to help get feedback from players on future content.


While the lawsuit is one to watch given that it could have significant implications regarding other PlayerUnknown's Battlegrounds clones, this isn't the only reason why people are talking about it. In an excerpt of the lawsuit, PUBG Corp. also admits that the game's cosmetics affect gameplay. The quote from the developer re


Dubbed "Patch 11", the latest update for PlayerUnknown's Battlegrounds on Xbox One's most noticable change comes in the form of a refinement to the inventory UI that adds new focal points so that players can navigate menus much more quickly and change their loadouts more efficiently. What's more is that Patch 11 updates the button guide and tooltips in order to better direct players in PU


The developer goes on to note that in PlayerUnknown's Battlegrounds , players must "visually detect" other players because of the lack of player indicators seen in other shooter games. PUBG Corp. is using this particular section of the lawsuit to assert that games like Rules of Survival have also ripped off the style of cosmetics offered by PlayerUnknown's Battlegrounds . These cosmetic similarities, the developer appears to suggest, should be taken seriously because they actively impact the core, PUBG collectibles gameplay experience. It also argues that the visual design of these cosmetics is a "protectable" w

PlayerUnknown also wants to get Battlegrounds onto the eSports scene, but isn't ready yet. They are in the process of developing systems for broadcasters to use for better match coverage and want to work on it more before letting people use it. The data analytics team at Bluehole is working to improve the ranking and player performance data to make sure they are ready to get into the eSports world as well.


Some people may have been playing PlayerUnknown's Battlegrounds for around a year and still may not be very good, however, the mobile game also has some help in that department. For new players to get to grips with the game, there is a new addition of bots. When leveling up, the ratio of bots to real players decreases, but with their bumbling incompetence, they aren't that hard to spot. It certainly makes it less daunting than facing 100 expert snipers on a first go, making it easier for newcomers to ease into PU


The team at Bluehole and PUBG Corp. will ultimately make the final decisions as to what will make PUBG the best game that it can be. However, it is refreshing to hear that the game’s leadership and development team take community feedback to heart, especially as the game continues to build itself out since exiting Early Access late last year, and announcing its 2018 roadmap last mon


Despite encountering a multitude of difficulties, PlayerUnknown's Battlegrounds has managed to continually change and grow in the months since it exploded onto the gaming scene early last year. Just last weekend the game's developers implemented a new War mode that pitted three squads of ten players against each other. This new mode only lasted for the weekend, but PUBG Corp appears to have several other additions in the works that will help keep the game's community energi

2018 will bring new looks and sounds to Battlegrounds as well. They'll be working on overhauling their animation systems, which will make things look smoother and more realistic. Some buildings, plant life and other environmental assets will be reworked, and customizable parachutes and weapon skins are also on the docket. In terms of sound, the focus will be on greater detail when it comes to vehicles and on-foot movement. Driving will sound more realistic with suspension and skidding sounds, as well as environmental differences like weather and road conditions that will change how the wheels sounds against the ground. While on foot, they want to make it so that your movement noises will sound different depending on what you're carrying. They're also planning to change the way guns sound depending on your POV and changing how your character's breath sounds depending on whether you are running, aiming or holding your breath.

And finally, for you developers out there, Bluehole is working on a PUBG Developer Portal and API that will allow developers to create "compelling resources for players." The API will include match data at the match-level, season-level and lifetime-level, allowing developers to create custom games within PUBG itself. This in hopes that it will help eSports groups create and manage games for broadcast.


Some of the PUBG team recently took a trip to South East Asia in order to draw inspiration from its unique geography. One location in particular, the Phraya Nakhon cave near Bankok, Thailand, will be serving as the primary inspiration for the cave system being implemented into the map. As seen in the image above, the cave looks like a giant hole in the gro

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