Content is king, so it should be no surprise that planned additions to the game were the most prominent part of the PUBG roadmap. First up is a brand new 4x4 kilometer map, a quarter of the size of Erangel and Miramar, designed for faster, action-packed rounds. This small map will come to a new Experimental Test Server in April, but a second, standard-sized 8x8 map is also in development for a 2018 release, but is not yet ready to be sh
Valve is no stranger to fallout, such as ongoing complaints over Steam's quality control, the paid mods controversy or the reaction of fans to new game Artifact , but this number of issues relating to one of its most popular franchises in such a short amount of time will no doubt require action. If Valve is serious about getting back into game development , Https://Resumesarea.Com then it will also want to make sure that it does so in a timely man
It seems like a lot for one year, but with the amount of people still playing PUBG and the boom that is happening right now in the battle royale scene, PlayerUnknown and the team at Bluehole are in for some stiff competition and they'll have to work hard if they want to keep up.
There's no doubt that PlayerUnknown's Battlegrounds is one of the most well-known games on the market today, as its introduction to the masses rejuvenated an interest in the battle royale genre as a whole, which gave rise to other famous competitors such as Epic Games' Fortnite Battle Royale . With so many folks still vying for yet another Chicken Dinner in PUBG , it's great to see that the developers remain dedicated in making the game run as smoothly as possible with updates like Patch
Today, PUBG Corp posted another update in the news section of the PlayerUnknown's Battlegrounds Steam page. Titled "Inspirations of Codename: Savage - Volume II," the post describes the developer's plans for the game's Savage map going forward. They lead off the post by stating their plans to regularly update the map going forward; stating that "we have months of work left to do." Most importantly, this update both describes and shows what will become the Savage map's defining feature: an underground cave sys
First, though, he mentioned updates. The team is committing to more frequent updates, with big content delivery coming every two months, and smaller updates coming more frequently. The big ones will make changes to systems or drop content, where smaller updates will focus on bugs. Aesthetics will be updated now and again as well. Bluehole will also launch an Experimental Test Server to help get feedback from players on future content.
The test servers will be home to a lot of tweaks to gameplay as well. Bullets don't currently penetrate through limbs or vehicles, but this mechanic will be tested out soon. This in an attempt to add depth to the ballistic system and to make the game feel more realistic. He reassures players that they will be listening especially closely to player feedback on that one.
PUBG Mobile features a lot of smart gameplay tweaks compared to its counterparts that help it feel very natural on mobile devices. But while these changes seem to have been made with the mobile version in mind, they could also be used to improve the PlayerUnknown's Battlegrounds experience on PC and Xbox One as w
There's more than just two new 2018 maps in the works, though. PUBG Corp. is working on an all-new emote feature, replete with an emote wheel so players can bow, wave, dance, and taunt as necessary mid-game. New vehicles and weapons are in-development, including the FN FAL. And customization options will continue to be added throughout the year, including skins for parachutes and weap
Between this and the armored UAZ vehicle that's also been announced, it looks like players of PlayerUnknown's Battlegrounds have plenty to look forward to over the coming months. Exciting though they may be, they will take time to implement; time PUBG really doesn't need to lose to its biggest competitor, Fortnite . Still, changes and additions like this will go a long way towards keeping PUBG relevant and further defining its distinct take on the genre it launched into gaming's mainstream consciousn
For competitive PUBG players, the team is already working on improving the current MMR ranking system and matchmaking. No forward-facing changes appear to be planned, like a reworked leaderboard system or publically-shared MMR, but maintaining a competitive environment is clearly still in PUBG Corps.' periph
2018 will bring new looks and sounds to Battlegrounds as well. They'll be working on overhauling their animation systems, which will make things look smoother and more realistic. Some buildings, plant life and other environmental assets will be reworked, and customizable parachutes and weapon skins are also on the docket. In terms of sound, the focus will be on greater detail when it comes to vehicles and on-foot movement. Driving will sound more realistic with suspension and skidding sounds, as well as environmental differences like weather and road conditions that will change how the wheels sounds against the ground. While on foot, they want to make it so that your movement noises will sound different depending on what you're carrying. They're also planning to change the way guns sound depending on your POV and changing how your character's breath sounds depending on whether you are running, aiming or holding your breath.