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To a certain extent, Rockstar could use some of the mechanics they've come up with in the past, such as the ones that were showcased in LA Noire, to set up a game that sees us go up against the exact sort of people we played as in the first two games in the franch


In the midst of Arthur’s final moments, he holds off the Pinkertons and former gang members to allow John’s escape. This leads to a truly brutal fight with Micah Bell, that ends in both men suffering severe wounds. In the end, Arthur’s tuberculosis cripples him too much and Micah gets the upper hand. Depending on the player’s honor level, a series of different dialogues will happen, but one that will always happen is Arthur’s last words to Du


As the last of the outlaws are hunted down at the dawn of the 20th century, the Wild West is tamed. Arthur Morgan must decide if he will turn his back on the Van der Linde gang that raised him, or risk the swift hand of judgment by the best bounty hunters and law enforcement Uncle Sam can s


In the ten years that takes place between the prequel and the sequel, we want to see what sort of life the charismatic gang leader was living. Giving us a game where we get to finally play as this man would be interesting, perhaps forcing us to try and survive on our own before creating our own gang, working against a country that no longer wants us th


Arthur Morgan was supposed to leave the gang after his last heist and run away with Mary, but the ship was destroyed and he ended up stranded on Guarma instead. The question we all have is about why he didn't go after Mary when he came back h


Keep your spirits up with this gold cup that neatly collapses to fit securely in your saddle bag. Made from high-quality brass, this telescopic cup bears the _ Red Dead Redemption 2 _ brand on the bottom of the glass, fully visible when it collapses to roughly the size of a pocket-wa


Is there anyone out there that has played Red Dead Redemption 2 but would choose to argue against the concept that Adler deserves her own game, that she is one of the greatest characters that Rockstar has ever created and therefore should get to star in a game of her own. We get to see her grow into something brilliant throughout the game, so it would be great to then see what becomes of her once the prequel game is over, especially as we don't see anything of her during the first game in the series. What is it that this woman ends up doi


We're not saying that the end of Red Dead Redemption wasn't great on its own, putting the player in control of the main character's son as they take revenge for the death of their father. However, we want to know what happens after this, how Jack Marston manages to live in a US that no longer wants the likes of this sort of cowboy in the world. We think it would be interesting to see what would become of this character, how he would change as he became an adult and what being alone in a cruel Open World games walkthrough does to him. Definitely a sequel worth looking i


Now that the second Red Dead Redemption game has come out, we have had a lot of questions answered, a lot of questions posed, and a lot of characters put in front of us that we would like to see in more video games if we're being totally honest! What we've done is put together some ideas for prequels and sequels that could take place in the Red Dead Redemption , the sort of thing that we want Rockstar to create when they settle down to create something new in the series! We wouldn't be surprised if they do end up using some of these ideas in the futur


What’s particularly interesting about _ Red Dead Redemption 2 _ is how long it takes to get to the bulk of the story. Unlike the first _ Red Dead Redemption _ where John Marston began the game with a clear goal, Arthur Morgan is just trying to get by and live under Dutch’s rule for the first half or so of _ RDR2 _ ’s narrat


Similar to Jack Marston taking over his father’s role in the first game, John Marston becomes _ Red Dead Redemption 2 _ ’s playable character and protagonist once Arthur Morgan dies. With two fairly lengthy chapters to play through, John makes for an excellent bookend to a great g


In the game’s actual final mission, John Marston hunts down both Micah Bell and Dutch van der Linde. At the end of the mission, he’s confronted with Micah but is saved by none other than Dutch. Dutch’s motives aren’t ever explained and he leaves John without a proper resolution. All the same, it’s a shocking, surprising note to cap the gameplay w


This is one of the longest lingering mysteries surrounding the entirety of the game. You can run into a seemingly lost British man named Nigel who is actively looking for his friend, Gavin. Upon interacting with Nigel, he asks you if you've seen his friend. Ordinarily, this would lead to a side-quest or task of some sort to help find Gavin, but surprisingly, you respond with a simple "no." And that's

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