Well, Guerilla Games managed to do exactly that when they released Horizon Zero Dawn in 2017. As players took on the role of Alloy, they quickly found that this was a rich and magnetic world that felt ripe for exploration. When a new IP turns into a hit franchise that fans are now awaiting the sequel, it's a truly special event in gam
As the assumed end to Nathan Drake's story came to an end in Uncharted 4 fans were left wondering what was next. This is where Uncharted: Lost Legacy comes in, and boy did it do the beloved franchise justice. The game follows Chloe Frazer and Nadine Ross as they try and hunt down the legendary tusk of Gan
During the final chapter of the game, you meet a Native Chief named Rains Fall, who you can help try to broker peace between his tribe and the U.S. Army. While riding with him along the mountains, Rains Fall finds out that you're dying from tuberculous and offers you medicine he concocts from nearby herbs and plants. But that's the last you hear about
Much like Karen, Trelawny is another character whose fate is left ultimately up to interpretation. It's true he leaves the camp on his own terms, and even bids a parting farewell to Arthur, but it's pretty surprising that he's not mentioned once the epilogue kicks
The most important aspect of Molly’s "betrayal" is that it gets the heat off of the actual rat, Micah Bell. Throughout the game, Micah is built up as the clear antagonist. He is Arthur’s foil, actively going against the gang’s best wishes but managing to win Dutch’s respect, affection, and admiration. Without Molly giving herself up, Micah is the obvious culp
An ongoing conversation for consumers is the value derived from a $60 purchase of a game. Though value is a personal conclusion, there's no denying that Persona 5' s 100+ hours will give you the most bang for your b
John's time away from the gang resulted in a major rift between the two brothers. For much of the early game, Arthur is extremely hostile towards John. He implies that John shouldn't have been welcomed back, he thinks that Dutch is way too kind on him, and he constantly insults John for his selfish behavior and seeming stupidity. You can tell that the two were quite close before John's departure, but that left a major rift that took a long time (and a lot of violence) to m
Accompanied by Javier Escuella, Arthur finds John close to death and sporting a few new scars. A series of wolf attacks are the cause and finally, the origin of John’s scars are revealed. As Arthur begins to help John out of his snowy predicament, John says this quote in a manner of classic Marston sarc
Whether you’re dodging bullets or dodging Pinkertons, you’re going to need a strong cup of belly wash to take on the rigors of surviving life in the Old West. Pour your black water into these _ Red Dead Redemption 2 _ coffee mugs and watch them react to the heat of their contents, going from black to a scenic image of the iconic silhouettes from the g
Well, maybe not STUPID, but certainly foolish and empty-headed. For example, John gets captured by Leviticus Cornwall, forcing Arthur to once again save his butt from danger. To make matters worse, the subsequent shootout forces the entire gang out of Valentine. But John's biggest blunder was selling the prized Braithwaite horses for a meager $700 when he could have gotten $5,000. Arthur turns to John with disappointment in his eyes and says the words we've all been feeling - "You're a fool, Marst
John fed up with Dutch’s talk, demands What Plan, what Goddamn plan Dutch? It appears John has had enough of Dutch’s beating around the bush. In a mocking attempt to answer his own question John even starts naming locations to run too "Tahiti? Timbuktu?" Javier retorts "Enough what happened to loyalty?" To which John responds "Yeah, What d
Of all the unresolved storylines in Red Dead Redemption 2 , this one might be the strangest. It feels less like a plot that was deliberately left open-ended and Read More At this website like an item the developers forgot to throw
This is one of the longest lingering mysteries surrounding the entirety of the game. You can run into a seemingly lost British man named Nigel who is actively looking for his friend, Gavin. Upon interacting with Nigel, he asks you if you've seen his friend. Ordinarily, this would lead to a side-quest or task of some sort to help find Gavin, but surprisingly, you respond with a simple "no." And that's
Except she didn’t rat the gang out at all, she lied simply to get a rise out of Dutch. Whether or not she did so to pull off a "suicide by cop" scenario is left unclear (and for the better, honestly,) but it’s one of the more layered, nuanced spoilers in the g
Perhaps most important of all, Arthur convinced John to run. While John also saw Dutch's increased immorality and corruption, it was Arthur who finally convinced him to take his family and leave the gang behind. This conversation comes while the two are planting dynamite on Bacchus Bridge, knowing full well that this is the last time the gang works together. As Arthur tells John, "This is over." Maybe John was always a devoted family man - he just needed a little push to break away from the alluring hold of the g