
In most arena battlers, your account level (often represented as a King Tower or Base Headquarters) dictates the health and damage of your main defensive structures.
Therefore, understanding exactly how to efficiently generate account experience points (XP) is vital for long-term survival on the ladder.
The Primary Source: Upgrading Cards
However, the ratio of gold spent to experience gained changes drastically depending on the level of the upgrade.
Conversely, upgrading a card to the absolute maximum level costs massive amounts of gold for a relatively small XP return.
- Your deck is your sword.
- The cost is microscopic, but the XP bump is significant.
- You will run out of gold and cripple your main deck.
XP Through Generosity
Many players are stingy, refusing to donate cards because they want to hoard everything for themselves.
If you hit the daily donation limit every single day, the experience points will compound rapidly over the course of a month.
| Donation Type | The Benefit |
|---|
| Basic Troops | Consistent, reliable progression |
| Fireballs, P.E. If you loved this informative article and you want to receive more information concerning tower rush generously visit our own web site. K.K.A | Large burst of XP, but highly limited in how many you can give |
The Margin of Victory
You might wonder if grinding out that next account level is truly worth the massive gold investment.
Furthermore, higher level towers deal more damage per shot, altering crucial interactions against enemy swarms.