Blizzard promised us new maps in 2017, and boy did they deliver! The new king-of-the-hill map Oasis was released just three days into the new year. Now that's what you call making good on a promise. With 362 more days in the year, though, Overwatch players are wondering what else may be in the works for the development team. Oasis comes chock-full of backstory as a technologically advanced utopia society, founded by eight of the world's leading scientists. Despite having killer traffic (watch out, the cars will knock you off the map!) and boasting an amazing elevator of death, the three Oasis maps are actually quite symmetrical and seemingly basic. King-of-the-hill maps are fun, but players are also hoping to see more payload or multiple objective maps in the future. And although a flashy story is nice, fans also want to see more of the places they've already seen in Overwatch 's digital shorts and comics. Can we build upon the lore a little more before expanding the unive
If you talk to players who queue up in Competitive Mode, they all agree to hate one thing: Leavers . But when you delve further into that topic, the conversation gets skewed, and people start talking about accountability. There seems to be two main camps, those that want to make it easier to rejoin a match once you've been disconnected, and those that want to increase the penalty for leaving a competitive match. The problem with leavers is that they force the remaining players to continue the match with five players versus six. Even if for a small amount of time, this can have drastic effects on the outcome of the game. So though a minority of players feel like they shouldn't be punished for disconnecting, most other players agree that maybe they shouldn't be playing Competitive Mode in the first place with a shoddy connection. In the end, it's a team FPS Game Tournaments, and can seem rather unfair when a teammate lea
Healing boost on allies has been decreased by 50%
**Developer Comments: ** The healing boost from Ana’s Biotic Grenade was providing too much healing, especially when used on targets with large health po
Did you know Overwatch is different depending on whether it's on the PC or a console? Though the game is mostly the same across platforms, there are a few outlying situations where changes were made out of necessity. One of these changes is with everyone's favorite Swedish engineer that they just love to hate: Torbjörn. Due to perceived differences in reaction time from PC to console, the console version of Torbjörn's turret was adjusted to have lower damage, as it was difficult to notice and avoid his turret's lock-on before it was too late. This was an adjustment made early into the game's release, which has since seen most other characters get modified health or armor and altered damage outputs. Many players, either Torbjörn fans or teammates that just want their stubborn friends to be more successful in putting enemies down, think it's time to revisit Torbjörn's damage and make him more viable as a defensive hero. People always underestimate the engine
The original Hanzo looks like he did the Dragon Ball Z Fusion Dance with Genji. He has the overall body armor design of Genji, with some of Hanzo's outfit (like the boots) as his clothes. This original Hanzo was going to use both a sword and a bow, in order to make him a more versatile charac
Blizzard used to have a very close relationship with Nintendo. As a company, they used to be called Silicon & Synapse, and they produced several games for the Super Nintendo. These included titles like RPM Racing and The Lost Vikings. As time went on, Blizzard moved towards the PC gaming market, which has become their main focus. They still port some of their games to consoles, but these usually take a backseat to the PC versions of the ga
King's overall mobile gross bookings B and average revenue per paying user increased year-over-year. In addition, gross bookings B for King's Candy Crush™ _ franchise grew year-over-year, and King's Farm Heroes™ _ franchise increased mobile gross bookings B quarter-over-quarter and year-over-y
Star Wars: The Old Republic is at the top of my list (and will continue to be for some time) but now that I've finally taken the plunge into picking up a legitimate gaming PC, there's a good chance I'll try my hand at Battlefield 3 and Crysis 2 to see what all the graphical buzz was about. SSX will absolutely be seeing some of my time after the science behind the game left me stunned, and the impending release of the Mass Effect 3 demo means putting off all that Mass Effect 2 DLC just won't do. Shepard, here I c
Hanzo's criticism comes in the form of reliant damage. Someone like McCree or Soldier can rack up kills more consistently than Hanzo can. He doesn't have the self-sustain that other heroes in the game do, and a good Widowmaker can virtually neutralize a good Hanzo. His kit is decent, but won't get him in the top-tier based on consistent efficacy and fan percept